local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 155005260
L1_1 = {}
L2_1 = {}
L3_1 = 260001
L2_1[1] = L3_1
L3_1 = {}
L4_1 = {}
monsters = L4_1
L4_1 = {}
npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.config_id = 260001
L5_1.gadget_id = 70360314
L6_1 = {}
L6_1.x = 467.59
L6_1.y = 187.144
L6_1.z = 767.874
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 357.148
L6_1.y = 18.104
L6_1.z = 359.068
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 260002
L6_1.gadget_id = 70211001
L7_1 = {}
L7_1.x = 466.916
L7_1.y = 188.815
L7_1.z = 767.894
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 71.206
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 16
L6_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 200
L4_1[1] = L5_1
L4_1[2] = L6_1
gadgets = L4_1
L4_1 = {}
regions = L4_1
L4_1 = {}
triggers = L4_1
L4_1 = {}
variables = L4_1
L4_1 = {}
L4_1.suite = 1
L4_1.end_suite = 0
L4_1.rand_suite = false
init_config = L4_1
L4_1 = {}
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 260002
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L4_1[1] = L5_1
suites = L4_1
L4_1 = require
L5_1 = "V2_4/EnvState"
L4_1(L5_1)
